DESIGN NOTES: HEROES AND MOGLINS

Greenguard Forest is LIVE!

The grass really is greener on this side

"OMG! I can transform into a Bush!" - a random player who should have been talking about the world plot, cinematics, mini-bosses, surprises, secrets, challenges, puns, and ...yup, you really can find a secret that lets you transform into a bush.

The World Plot Begins

Who is this strange scythebow weilding guy? What does that gold symbol on his chest mean? Who does his hair? Wait... scythebow? How do you use a bow made out of two scythes!?

"Feels like an Artix Entertainment game now!"

Check out the new Greenguard and you will find we not only listened to your feedback, but also poured in a little of the secret sauce. (R.I.P "The Grind")

The Zard Hunter

Go into the field with the world's foremost Frogzard Expert. He knows them inside and out... literally.

King Sneed got himself a Frogzard Mount

He also now lives atop an impressively tall Sneevil Tree fort. Perhaps you can claim that box crown for yourself?

Brutalcorn Lives!

50% Unicorn, 50% BRUTAL!!!!!! Do you have what it takes to challenge our dude-bro version of Monty Python's Black Knight?

Better Crafting!

As you progress through the story you will unlock different things to craft-- starting with the Zardscale armor set. You will find it is much faster and more fun to make items now.

Challenge Fights & Secrets!

We hid things around Greenguard forest for you... most you can handle yourself with the right gear. But to battle the Clawg, you will need to bring a few tough friends.

This is just a nice picture....

Not sure if you are still reading at this point. Just checking.

Beating around the... BUSH!

There is a secret hidden in the forest which... if found, will allow any hero to transform themselves into a bush at will. Excels at hiding, sneaking, espionage, and x-treme bush racing. Moves at 0% travel speed.

Hair ye, Hair ye! Beards & Braids are here.

Head to ye' old barber shop for all new ways to customize your hero including beards, braids, and....

You can now change your eye color, lip color, and we added new skin & hair colors. We also made it so you can spin your character around while customizing-- and added a random button for awesome and sometimes horrifying results!

Elvenguard & Green Dragon Travel Forms

10% off this weekend only from Gaz. Transform into a Green or Elvenguard Dragon at will and hover across the land at 130% speed.

Play the new Greenguard

Did I mention the Stone in the Sword in the Stone thing? Come play the new Greenguard with us. Simply login and choose Greenguard from the travel menu. Battle on!

P.S. We (Artix Entertainment / The AdventureQuest 3D Team) are located in Tampa, Florida. We have secured the lab and are now bracing for Hurricane Irma which appears to be coming for a visit. It is the biggest hurricane in current history. Do not worry, the game servers will not be effected, they are in Texas. But the staff and I may be unavailable/offline for a few days if the power goes out, or we have to fight sharks or whatever else the hurricane hurls at us. If you see anyone ask why we/player support/Heromart has not responded right away, please let them know we will get them fixed up as soon as we are back online. To everyone in the path of the hurricane, be safe.

P.P.S. If you have any problems be sure to go to options on the login screen and "Clear Cache"

Running a Video Game Studio during a Hurricane 101

Running a Video Game Studio in a Hurricane 101

Artix: Gather round the fire and let me tell you a story from a long, long, time ago... when hurricane Irma, the most powerful storm in history, came to destroy Artix Entertainment's Secret Lab.
Players: Um. Wasn’t that just this week?
Artix: *coughs* Yes.
Players: OMG! Is this another Storytime special design notes!?
Artix: You better grab a drink....

Running a Video Game Studio in a Hurricane 101

“No plan ever survives first contact with the enemy” - Sun Tzu
"Everyone has a plan 'till they get punched in the mouth" 
- Mike Tyson

Hurricane Irma was the most powerful storm in recorded history. We first started hearing about it over Labor Day weekend. Our video game studio, Artix Entertainment, is located in the Tampa Bay area of Florida, which if you look at a map, is pretty high up off the west coast. So we felt pretty safe while watching that Kaiju of a storm sloooooowly treading its way towards us like Tonberry from Final Fantasy.



During the week, anxiety built like the bladder meter of an AFK character. Florida declared a state of emergency. Hordes of evacuees fled North like some sort of inverted version of the White Walkers from Game of Thrones. The gas stations ran out of gas. Grocery store shelves were stripped as bare as that time my friend's ex-girlfriend sold all the items off his WoW account.

We thought we were safe, but then the storm continued creeping west, poising itself for a surprise visit to the Tampa Bay area and our "Secret Underground Lab".  The hurricane did not even have the courtesy even email Faith in advance (as is customary for scheduling a visit to our game studio). 

We had been furiously working on releases in all our games for our upcoming Friday the 13th event in October, which will be our 15 year anniversary (At least we will not need to worry about blowing out all the candles on the cake ourselves.) Our major games have new releases every week, and if you’re reading this, you probably already know we didn’t miss any. So the following is the story of how we did it while prioritizing the safety of our team.

As CEO/Paladin, my first action was to call Fox 13 News and cancel the interview they had scheduled with us-- because we sent the entire team to work from home for the rest of the week. Second, we contacted all our in-house team members to verify that each had a hurricane plan for the coming storm. Anyone who asked for time off to take their families north were of course granted, while the rest of us figured out who was living or not living in a flood zone, so we could band together when the storm hit. This set the stage for what could have been the greatest Gaming LAN party of all time… but not by far. Keep reading!

On the last day before the hurricane, only a small skeleton crew went into the office where we coordinated the final releases of our game projects, and handed over the keys to our staff in Canada (changing our slogan temporarily to “Battle on, eh?”) We also unplugged everything to secure the lab (OMG, do we have a lot of plugs!) The scariest thing to take down was our homemade farm of cloud servers for AdventureQuest 3D, because once they went offline it would be near impossible to do any game updates or fixes. OK, that’s the boring techie stuff. Let’s move on to the actual hurricane.

The Day of the Hurricane was scheduled to reach us EVERYONE in Tampa was tense and freaked out! It didn’t matter who you talked to or where you went, you knew exactly what it felt like to be on an episode of the Walking Dead. The eerie, empty roads. The uncertainty of where and when the hurricane would land. Up to this point, the news had completely failed to call where it would land, through no fault of their own. The hurricane had some crazy RNG.

At my home, jokingly called “Castle Krieger” -- both because it looks like a castle and has a moat, and more because Zazul checked in on Facebook calling it that name and everyone’s been doing it since -- was to provide shelter for three families.

Stryche, who runs Heromart, showed up with a power drill and some plywood he managed to secure (and we’re not going to ask how). We started boarding up the castle walls, emptying the moat, and throwing all of the pool furniture into the pool. We did the inside windows and accidentally made a giant westworld logo (“doesn’t look like anything to me")

Not far away, Alina who runs AdventureQuest Worlds, went to fill up sandbags for her neighbor and found all of the locations were out. Driving home, she saw some teenagers at an abandoned construction site filling up garbage bags with sand. Alina, realizing this was a pretty good idea (even if not entirely legal) went to join them and help. Then a police car showed up! Everyone looked up trepidatiously, expecting handcuffs, when the police officer reached into his car, pulled out a giant load of sandbags, and with a nod, drove off. Normally we make fun of the government, but man did bring their A-game. In fact, everywhere you looked, you saw everyone helping each other the best they could. It was really heartwarming... until you remembered the impending doom.

Alina filling sandbags

Back at Castle Krieger, the sun had set. Massive gusts of wind and downpour started. The power violently flickered on and off for an hour. Of the four children staying with us, my son, who just turned 3, looked up at me and said, “What happened?” I took a small flashlight out of my pocket and said “whenever the power goes out, you say flashlight and I’ll hand this to you.” When the power comes back on, you say “all done” hand it back to me.” He bravely did exactly that.  And then, at 11 PM, the power died for good (and evil). At which point, my son looked at me, determining if he should be nervous or not, and I smiled and said “do you remember all those times we ran around the house with flashlights… this is what we’ve been training for.” 

We were well stocked for the storm, and my home has a generator BUT it never came on. Stryche and I went out to inspect the fuze box and tried everything we could do to fix it. I don’t remember which one of us asked, “We’re going to go out in this storm and try to fix the generator, aren’t we?” No one said anything, we just smiled. As Stryche was standing there in his raincoat and flashlight, I said, “you know, this is how every horror film starts, right?” After an hour we realized we had not put sufficient points into our Generator Repair skill tree and decided we were resigned to experience the storm by candlelight and radio, kind of like that kid in Neverending Story up in the attic. “Atreyyyyyyuuuuueeee!”

Even though the power was out, the cell towers continued to function perfectly, meaning we were in contact with all the staff, our family, and friends and -- I cannot stress this enough -- able to check on them. There was GREAT rejoicing when it was announced the hurricane had dropped down to a category 1 or less. It felt like our team had won the Superbowl (again?) The eye of the storm drifted east towards Lakeland, where AdventureQuest 3D artist Thyton lives. He and his sword and spartan shield defended his home (and probably did a better job weakening his home than the 50,000 people who joined the Facebook group to shoot at it. /facepalm. Hopefully most of them joined just to watch what happened). 

Now, this is not our first hurricane, and if you’ve been through one too, the most dangerous part is not the storm itself, but what happens AFTER. There’s flooding, the sewer backs up, the roads are cut off because the trees and power lines (like when one too many creepers walked into your house in Minecraft). Then there’s the alligators. I’m not joking. They get confused and just walk everywhere.

I can’t even express the joy of opening the door and looking out at the sunlight in the morning.  It was like that moment in the Matrix 3 where they jumped up over the clouds, except nobody got impaled afterwards.

I was able to get the generator back online, in addition to powering a fridge full of milk for my 1 year old daughter, I could sit at the counter on my laptop typing out the unfinished AdventureQuest 3D design notes and newsletters. AdventureQuest 3D artist Dage, built a fire to brew up some coffee and spent the day guarding the animals at his house (a zoo that includes a bearded iguana dragon and enough dogs to make a sled team). The smart thing to do immediately after a hurricane is… NOTHING. Not unless of course, you’re an official working on clearing the roads, restoring power, or in a real emergency.

While I always write in a tongue and cheek way, this was a terrible situation. We were lucky, but there are a lot of people who lost their homes, possessions, and lives. Our hearts go out to everyone who suffered loss from this Hurricane. And we celebrate the heroes who did whatever it took to keep people safe. One interesting story is my friend Hannah who saved a friend using Twitter.

4 million people across the state do not have power and Warlic, Dage, Faith, and I are a few of them. The Lab has power though. We got our video game studio back online and running. As I write this, the coders are working on the new class improvements for AdventureQuest 3D.

I was really impressed by how the team came together and helped each other and their neighbors to help each other through the storm while simultaneously getting their releases out on time. AdventureQuest Worlds had the climactic finale to their Shadow Dragon of Envy boss battle. DragonFable players returned to Swordhaven to save the Queen. The original AdventureQuest heroes began the new and improved quest for The Cure in Darkovia. Right now, HeroMart is shipping out all the latest orders and our player support team is going through the overwhelming number of messages from the last few days to help out everybody in need. 

Thank you to all of you who sent us concerned messages on Twitter and Facebook-- even though the storm weakened by the time it hit us, the threat was very real and your kind words gave us a real life buff of strength. We are truly grateful for you and our amazing online community of gamers.

Join me tomorrow for some talk on the upcoming... Talk Like a Pirate Day.

Talk Like a Pirate Day 2017

Talk Like a Pirate Day Weekend!

Avast, ye' lilly livered land lubbers-- AdventureQuest 3D be celebrating its 1st ever Talk Like a Pirate Day. Raid a DC shop full o' booty to be walk'n the plank in style, har har.

What is Talk Like a Pirate Day?

Shivery me timbers! Next Tuesday, September 19th, is the official International Talk Like a Pirate Day (Or "TLAPD" if ye be one'o dem abbrever-inating scallywags). It is a one-day holiday where we... well, me matey, the name pretty much sums it up. Created by John Baur & Mark Summers, we have been celebrating it every single year in our video games. Did you know the infamous Captain Rhubarb's arrived during our 1st  Talk Like a Pirate Day in the original AdventureQuest?

Captain Rhubarb's Pirate Shop

Captain Rhubarb is visiting the town of Battleon for a short time. Talk to him and check out his shop full of cosmetic DC seasonal loot.

  • Pirate Hook Hand - 250 DC
  • Eye patch - 100 DC
  • Pirate Hat & Eye patch - 100 DC
  • Pirate Anchor (Weapon) - 250 DC
  • Big Pirate Cutlass - 250 DC
  • Anchor on your Back - 500 DC
  • King's Cutlass - 250 DC
  • Pirate Shell Shoulders - 500 DC
  • Naval Shell Shoulders - 500 DC
  • Leather Pirate Coat (Armor) - 1100 DC
  • Leather Pirate Hat - 100 DC
  • Leather Pirate Gloves - 150 DC
  • Leather Pirate Boots - 150 DC
  • Leather Pirate Belt - 100 DC
  • Naval Commander Coat (Armor) - 1100 DC
  • Naval Commander Eye Patch - 100 DC
  • Naval Commander Hat - 100 DC
  • Naval Commander Gloves - 150 DC
  • Naval Commander Boots - 150 DC
  • Naval Commander Belt - 100 DC
  • Naval Commander Shoulders - 500 DC
  • Naval Commander Cutlass - 250 DC

You can get pieces individually or...

GET IT ALL! Pirate Collector's Bounty 2017

Permanently unlock every item from the 2017 Talk Like a Pirate Day Shop

Want to have every item? Want to have permanent access to every item year round without using up any of that precious bank space? Buy the "Pirate Collector's Bounty 2017" for 4,900 DC. This is a special quest item-- turn it in to Captain Rhubarb, and you will permanently unlock ALL of the items from the first ever AdventureQuest 3D Talk Like a Pirate Day. It will also give you a RARE badge.

That's right! The character page badge that you get for unlocking the 2017 TLAPD collection is RARE. Each year's collection will have its own badge so this is your ONLY CHANCE to get it! 

The entire collection will be available to you through a shop which contains all the items for 0 gold (meaning you can freely get it, delete it, and get it again whenever you want.)

If ye purchase the Pirate Collector's Bounty 2017, ye can access it from Captain Rhubarb until he leaves or from Melodia in Yulgar's Inn at any time.

Kickstarter Alpha Pirate Bonus

Alpha Pirate Shell Shoulders, Gloves, and Pirate Sword Back Item!

AdventureQuest 3D keeps getting better, and in our next major release we will have the new Warrior, Rogue, Mage, and Guardian classes. Once you fall in love with those, we will rapidly be releasing Dragonslayer, Paladin, Necromancer, Ninja, and... Alpha Pirate-- which will be our first ranged Pistol class. We really wanted to surprise you by having it ready for this event, but it will be worth the wait. So, for this special event, we put bonus gifts in your Alpha Pirate shop at the Founder's sanctuary to give you more pieces to your perma-rare set-- Alpha Pirate Shell Shoulders, Gloves, and a Pirate Sword Back Item!

How to Talk Like a Pirate

Thee first thing ye need to know ‘bout becomin’ a pirate be crucial: ye gotta believe yer a pirate! If ye don’t truly believe ye be a Swashbuckler, then ain't nobody else gonna be fooled!

Best follow these steps below!

  1. We pirates don’t be good at speakin’. We scowl a lot, and we like to mutter most o’ our words. Best get used to it, matey!
  2. Ye gotta run yer words together. Ye gotta slur. Don’t use no proper sentences, neither!
  3. If ye still have yer hands, use a motherload o’ gestures. Movin’ yer hands about when ye speak be key to a pirate’s life. It also be good fer ye circulation!
  4. Pirates be loud n’ lusty. Th' louder ye be, th' smart’r ye sound!
  5. Never say “you” or “your” unless ye wishes to walk thee plank! It be “ye” an’ “yer” in th' Pirate’s life! Savvy?
  6. Oh, and it be “me” and not no “mine”! Fer example, “that be me sword, ye no-good, two-toothed, thievin’ scallywag!”
  7. Drop th' “g” after words endin’ in “ing”. There be no need fer that “g” after many words, like goin’, and questin’, and fishin’, and swimmin’!
  8. Make up words if ye have to! We pirates don’t be minding a wee bit o’ hornswaggling!
  9. Never leave port without yer good luck charm, or there be mighty dire consequences! I never leaves home without me lucky skull beret!

Pirate 101 - Use some swanky lingo

  • All hands on deck! – A cry that calls for immediate action.
  • Ahoy! – A general greeting, meaning "Hello!"
  • Arrr! – A pirate’s most commonly used word that has no solid definition.
  • Avast! – A cry that generally means “Stop and give attention.” Can also mean "Whoa!” or "Check it out" or "No way!"
  • Aye! - "Yes!"
  • Belay - To immediately cease or stop.
  • Booty - Anything of value that a pirate can plunder.
  • Cat’o’Nine Tails – A whip made up of nine knotted ropes.
  • Crow’s Nest – A lookout point at the top of the tallest mast on a ship.
  • Cutlass – A curved sword, favored by many sailors.
  • Davy Jones' Locker – Technically means the bottom of the sea. It is also where the souls of drowned pirates go.
  • Grog – A pirate’s beverage of choice.
  • Hoist the Colors! –To raise the Pirate flag before attacking.
  • Hearties –Shipmates and friends.
  • Hornswaggle—To cheat or to lie.
  • Lad—A name for a young gentleman.
  • Lass - A name for a young woman, usually more polite.
  • Lubber or landlubber—A name give to those who prefer land over the sea.
  • Motherload –A term for a very large amount of booty or treasure.
  • Salt or Old Salt—The name given to veteran Sailors. Also used to enhance the flavor of food.
  • Savvy – Meaning to understand or “okay”.
  • Smartly – To do or to perform something quickly.
  • Scurvy –A common condition of sailors who go too long without eating fruits and vegetables.
  • Shiver me timbers! –"Well, I'll be" or "What a surprise!"
  • Swag—The common term for riches and/or gold.
  • Walk the plank – To be forced to walk the length of a plank that has been placed over the side of a ship. The outcome is not promising.

On behalf o’ th' Aaaaaaartix Entertainment crew, ye be ready fer Talk Like a Pirate Day! Grab ye cutlass and ye hat, and don’t be forgettin’ yer lucky charm! At any time that ye be needin’ a quick reminder, come back ‘n get a refresher! Savvy, pirate?

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